Roadmap Roundup - July 16, 2025

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  • Hello everyone!

    Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.

    Just a reminder: The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features/content in the 1.0 column become ready, they will migrate left into a point patch column for release.

    Be sure to check back every two weeks for the latest updates.

    With that, let’s dive into this week’s Roadmap Roundup!

    -CIG Community Team


    Notable Changes: July 16, 2025

    Release View

    4.2.1

    All 4.2.1 cards have been set to Committed.

    4.3

    VOLT Laser Sniper "Zenith"

    Introducing a powerful new weapon that combines the raw punch of a charged sniper shot with the rapid-fire precision of a marksman rifle, the zenith sniper rifles ability to automatically charge when held giving you far more flexibility in the battlefield at the cost of being audible to possible hostiles. Managing heat is however crucial, as overheating renders the weapon temporarily inoperable, leaving players exposed to enemy fire.

    • This card has received a new description.

    Dynamic Snow

    Introducing dynamic snow to select locations where snow already exists, leveraging the same environmental systems that power dynamic rain. This means snowfall will now appear based on weather conditions.

    • The card has been set to Tentative.

    Wikelo Light Combat Stealth Suit

    Adding the Special Light Combat Stealth Suit to Wikelo's Emporium.

    • The card has been set to Tentative.



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    Roadmap Roundup - July 16, 2025
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